A step-by-step guide to completing character sculpting in ZBrush, which is widely used in various industries. It is, without a doubt, the most widely used 3D modeling software on the planet. You might’ve seen movies with characters that seem to be humans but aren’t. That’s the magic of ZBrush. Although the software is not limited to any particular boundaries, lately it has been making noise due to its exceptional features that help artists produce realistic 3D characters. Since it mimics all the traditional sculpting practices in a digital way, it is proposed to all aspiring CGI artists. With over a decade of global CGI industry experience, Saad Irfan will be comprehensively elaborating each step of 3D modeling in ZBrush. He has also been part of Pakistan’s biggest selling animated film, The Donkey King, as well as children’s favorite, Commander Safeguard. Join him and get trained by the very reliable hands of Saad Irfan in this ZBrush character sculpting course.
This course is divided into 4 modules. Each module has a set of pre-recorded high definition videos with different learning objectives. Each module of Character Sculpting in ZBrush is defined in-depth below.
Module 1: Introduction to the Course
This online course starts with a brief introduction of your mentor’s history and the background of his client pool. Also, he shares with you the brief introduction of ZBrush, a 3D sculpting software. Including its application in next-gen game development and animated films, he will tell you some other industries that might be of your interest. Proceeding with the course requirements, he will explain to you further the interface of ZBrush. Addressing all the essential tools that will be necessary for the course, Saad Irfan will demonstrate the use of brushes and other significant tools.
Module 2: Getting Started With Character Sculpting
Your mentor will now teach you how one should start his or her project from scratch. He will then proceed to explain to you different techniques to start your project in ZBrush. Firstly, you’ll learn to shape your character’s face using different tools in the software. Using a similar approach, students will be educated to build the bodies of their characters. Once you shape out your 3D character’s face and body, it will be time to add some details to its face and body. In particular, practising Dynamesh will be the paramount subject to study.
Module 3: Enhancing the Appearance of the Character
With your face and body outlined perfectly, you will learn to add finishing touches to your character. This will include detailing the face, body, and hair. You will also learn to add colors according to your personality and the appearance of your character. Throughout the module, several brushes will be brought under utilization, and you’ll be briefed regarding each’s significance.
Module 4: Finishing & Rendering the Character
As the name suggests, a detailed discussion will be given for a quick rendering of your complete character sculpture. Apart from traditional software, the ZBrush’s rendering has several distinguished features. Many of these will include a brief introduction, whereas most of the BPR passes will be discussed in detail. All of these renders will then be imported into Adobe Photoshop for compositing. This process is done to achieve a rich and dynamic output.
Unlock New Skills
With millions of dollars invested in the CGI industry, its spectrum is looking for fresh and creative minds every day. It is fascinating yet a very difficult career to choose. Since most of the 3D characters are designed to relate to the masses, each one has to appeal to the audience. Excessively used in the game development and animated film production industries, ZBrush is the leading 3D modeling software of the century so far. In this course, you will join the mentor in making your first 3D character sculpture. ZBrush’s features will be discussed in brief, while the approach will be shared in detail. Saad will be revealing his technique which led him to create the characters of Pakistan’s most successful animated film, The Donkey King (2018). In this course you'll earn following skills:
Using Dynamesh Sphere
Using Brushes & Symmetry
Using Various Materials & Textures
Applying Basic Controls
Necessary Tools & Render Settings
Sculpting a Complete Character
Requirement for this online course
It is an advance level character sculpting course of ZBrush; hence, prior knowledge of the software is compulsory.
MEET YOUR MENTOR
Successful Pakistani digital artist Saad Irfan is well-known for his exceptional abilities in the realm of creative arts. Saad has been creating work for almost 22 years, and his portfolio is full of impressive accomplishments. He was initially introduced to the CG animation industry in 2007, and since then, he has worked with numerous domestic and foreign production companies. He consistently amazes the industry with his art direction, concept design, storyboarding, digital painting, and digital sculpting abilities thanks to his deep knowledge of the details. He worked on several notable projects over his career, but The Donkey King (2018) stands out. It was the most successful animated film exported from Pakistan in terms of box office earnings and the first to be released in South Korea. Saad was a member of the team that created its characters. Besides being a digital artist, he is also a teacher of digital art at a very reputable institute in Karachi.
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